Tomb Raider Angel of Darkness. Terrible game, though the soundtrack was masterpiece. Performed by the London Sympathy Orchestra
This is the other one that I like out of the lot. The only critic I'd have is that at many times there's not a lot to hang onto, context wise. Some parts almost become completely lost in thought in transitions, much like a movie soundtrack at times - leaving room for dialog and to build atmosphere. It makes for a more realistic exp, but also softens out actually substance of the melodies. And, well, anything that would be recognized as a song with adequate structure. It's one of my main peeves about many game's soundtracks as of last decade or so. A lot of reason because it just doesn't suit the game play anymore - at least that's my theory. They often sounds more a like a movie soundtrack, then a video game.